Sent to all objects, except the palette, sound, path, and timer
The mouseWithin message is sent repeatedly to an object whenever the mouse is within the object's on-screen dimensions and the mouse button is not pressed.
This message is always preceded by a mouseEnter message.
When mouseWithin messages are issued, they always alternate with idle messages. This happens so quickly that the messages appear to be sent simultaneously. MouseWithin is only sent to a bitmap when the mouse pointer rests on a nonwhite painted area of the object.
Create a shape with the following script:
on mouseWithin beep
This text has been mechanically extracted from the Oracle Media Objects 188.8.131.52 MediaTalk Reference, © 1995 Oracle Corporation, and is provided here solely for educational/historical purposes.